Film and produce 1999's hottest reality TV show: The Crush House! Select a crush-worthy cast, satisfy voracious audiences and keep the show on air to uncover the sinister secrets behind this darkly comic thirst-person shooter.
Senior Game Designer
- Senior Systems Designer for an adventure sim.
- Creating detailed Game Design documentation.
- Developing team wide documentation standards and best practices.
- Collaborating on Narrative and Level Design.
- Prototyping in Unreal Engine.

- Game balancing, testing and iteration.
Team Size: < 15
Genre: Adventure/Sim
Engine: Unity (some Unreal Prototyping)


Details of my design work at Nerial are protected by NDA.
Back to Top