SENIOR GAME DESIGNER
Upcoming AAA story-driven, open world driving game.

Role & Responsibilities:
- Designed and iterated on core gameplay features including race flow and event structures.
- Owned progression systems spanning campaigns and metagame currencies that drive player engagement.
- Collaborated with narrative teams on character interactions, customization and feature content.
- Led design for world map, player interaction and camera systems.
- Produced highly detailed design and pipeline documentation.
- Provided constructive documentation feedback to designers at all levels.
- Participated in ideation sessions and pitched concepts for gameplay systems, missions and player progression.
- Supported mission flow design and implementation directly within the game engine.
- Assisted with quality assurance and bug-fixing processes.


Team Size: 100+
Genre: Open-world Action RPG
Details of my design work at Maverick Games are protected by NDA.
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