UNIT BLAST
Unit Blast was a 2D Platformer level designed and built as part of a 2 day Oak Moon Games Game Jam.
The player character and collectibles were modelled and animated by two of my teammates, while I was responsible for the game concept, level design and building the game in Unreal Engine.
While we were able to complete the 3D art and game functionality, our stand-in UI assets were used in the game's final level. The level's music and SFX were sourced for free online.

'Unit Blast' High Level GDD Snippet

Roll
A short 'horror experience' made in 2 days for the Weekly Game Jam - Week 153 - Theme: 'Roll'.
(Solo Game Jam Entry)
Best played with headphones.
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