Game Designer
- Design owner of multiple features and systems for an open world action RPG.
- Pitched designs to senior leadership.
- Created and maintained detailed feature design documentation.
- Led cross-discipline feature teams in the design and definition of game features.
- Collaborated with UI and Tech Design teams to create and iterate on game system prototypes.

Team Size: 100+
Genre: Open-world Action RPG
Details of my design work at Playground Games are protected by NDA.
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